I have always loved science fiction and animation, genres that have always been at the forefront of pushing cinematic technique and technology. Through the wizardry of the word and the camera those genres opened onto worlds of possibility beyond the extant. Today I pursue these possibilities as a filmmaker.
In Stacey’s Tale I explored the contingencies of digital imaging in a filmic study of themes of replication and mirroring.
In Mined Games and The Last Stop I used green and blue screen techniques to explore themes of illusion and hallucination .
My contemporary interests include the use of interaction with film making to explore themes of transformation and metamorphosis.
The Puzzle Box integrated wooden craftsmanship and electronics to construct an interactive puzzle that explored the potential of tangible media.